Beyond Electronics #1 : Dixit

About five years ago, Ymiris met a couple on Twitter, and the couple shortly thereafter pronounced us their BFFs, despite my greatest attempts to be as anti-social and awkward as possible. Upon this announcement, and the accompanying announcement that friday’s are forever known afterwards as “Bob and Lala nights”, we realized things will need to be done with said friends. It started out small, with card games like “64” and poker. Then it opened into Fluxx, and I was introduced to a regular DnD group. After that, we delved into Munchkin, Zombie Dice, The Walking Dead, and down the rabbit hole we went, officially hooked on tabletop games as a valid form of entertainment with friends. Cards Against Humanity on drinking nights, and New Years Eve was devoted to me running Mansions of Madness.

Despite all this, it is only today that I realized CoupleGaming should realize that it is okay to put down the mouse/controller, and spend $60 on a game that will pull you, as a couple, together with other couples. So, crack open the wine, lower your inhibitions like you were 21 again, and give it a try — I promise it won’t hurt, and you may even enjoy it.

Today, we’re going to talk about Dixit. It’s a good beginners tabletop game you need 3+ people to play, and the more the merrier. The rules are simple – everyone takes (5?) beautiful, artistic cards. One person is chosen to go first, who looks at their cards and chooses one. They describe to the group their perception of the card – a story, a color, an emotion, a word – then lays the card face-down in front of them. Everyone else picks their best card that could be described by this story/color/emotion/word, and gives it face-down to the chosen one. Once all cards are gathered, they are mixed and laid face-up in front of everyone. Now the voting happens – everyone (except the chosen one) guesses which card was the chosen ones card.
Scoring is where it gets tricky. If EVERYONE figured out the chosen ones card, the chosen one loses & everyone else gets a point. If it is split, then players whose cards got chosen get points.
Easy game, beautifully drawn cards, and it shows enough personality that discussion for why cards were chosen makes it a great getting-to-know-you game.
You can get through about ten games without getting bored of the cards, but after that you’ll want to look into picking up an expansion pack. The artistry really makes the game, so much so that it could be put in a frame afterwards as displayed art.

Next, I’m hoping to review Fluxx. If you decide to make it to a specialty gaming store, or happen to be on Amazon looking for something to do with friends &/or family on a weekend, and can’t wait for reviews, try checking out Wil Wheaton’s Tabletop Gaming podcasts; he can get incredibly annoying, and I’d never want to actually play a game with him, but it gives you a good idea of what the gameplay is and if you would like it.

Good Luck into your non-electronic foray, Couples!

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  • Lala

    MWAHAHAHA. I stalk you on the internets.