Yet another research grant wasted on Gaming & inconclusive data

So, a professor at BYU (everyone in Salt Lake, please commence vomiting now.  Everyone else, please place your bias regarding mormons here as well.  Done?  OK, let’s continue then shall we?) did a study showing how Video Games influence the life of college students.

Evidently, the media in general stole what they wanted out of it, stating that gaming and bad relationships/drug use are directly related.  Kotaku has gotten to the bottom of this and the professor has stated more the thinking below:

“Also, please remember the nature of the statistics shows that as one variable goes up the other went down. For example, the more one played video games the lower their quality of relationships. That suggests that, as with almost anything in life, that the more extreme you get in its use the more problematic it becomes. That doesn’t therefore show that moderate use is bad. Not by any means. Also please remember, these are averages. Just because you happen to be an “exception” doesn’t mean that the results cannot be “true” for a good number of young people. Right?”

OK, that makes sense.  It becomes interesting when the BYU website seems to clarify, as well as muddle…

“It may be that young adults remove themselves from important social settings to play video games, or that people who already struggle with relationships are trying to find other ways to spend their time,” Walker said. “My guess is that it’s some of both and becomes circular.”
…..
Statistical analyses also revealed that the more young adults play video games, the more frequent their involvement in risky behaviors like drinking and drug abuse. Young adults who played video games daily reported smoking pot almost twice as often as occasional players, and three times as often as those who never play.

Wait.. hold on a second.  Both of these statements are leading to same thing, but can easily lead people to believe two different things.

If you see someone going from playing 1 hour of video games a week to 10 hours, and see them fighting with their parents more & increasing drug use… which act could be causing the other??  How do you WANT to see it?

Of course, the same could be said of reading 1 hour a week to reading 10 hours a week.. or going out with friends 1 hour vs 10 hours, or watching TV.    Shouldn’t the study also have included other “escapist” activities, instead of trying specifically for this study?

Couple Gamings stance is that the study should be ruled inconclusive.  Also, we’d like to volunteer for the next study, as long as it is truly well thought out.

As aside note, when the Couple Gaming Daughter & Sometimes Test Subject fights with her parents, she does homework (as it’s the only time she can really be alone in her room without us calling her Emo).  Maybe we can use this study to link homework with drug use as well?

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